I am an iOS and Mac app developer from Chicago, IL who created one of the first iPhone games back in 2007 before the SDK and AppStore was created. I have since continued to work full time on developing iPhone, iPad and Mac apps.
Other than being an iOS geek, I'm also a big game geek who has been writing FAQs, websites and guides for many video games since the early 90s. I currently run one of the longest running Mortal Kombat fansites The Realm of Mortal Kombat (aka TRMK).
Want to know more? or I can be found on Twitter as @McCarron
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Andrey Subbotin: iPhone 4 @2x assets made easy
Andrey Subbotin put together a great Ruby script for updating your app’s art assets for Retina screen on the iPhone 4. It is a great looking utility, I suggest you check it out.
We were updating our app’s graphics for the gorgeous screen of iPhone 4 the other day and it was a pain to update all the 163 PNG files we had and not to miss a thing.
So, I’ve come up with a simple Ruby script that checks that for each @1x image you have a properly sized @2x image.