I am Patrick McCarron, a geek from the Chicago who creates iPhone & iPad software for mobileAge. I am also a video gaming enthusiast who is known to occasionally write about Mortal Kombat.
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iPhone & iPad Projects


Shanghai Mahjong
for iPad and iPhone!

Leonard Maltin's Movie Guide

Wine Enthusiast Guide

Blackjack 21

Mac Projects


ClickToFlash

Web Projects


The Realm of Mortal Kombat

 

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Patrick McCarron's
Infinite Shamrock

 

January 22
It’s got to be so annoying to compete with Apple, at anything really, because it’s not like they’re doing something fucking crazy. Everybody’s had these ideas before. The difference, and this is grim if you are a competitor, but the difference is that everyone else spends a lot of time (and often, money) determining why those things aren’t possible. And then it comes out, for real, only you didn’t make it. Some other guys did. And when you come out with what is (on paper) a better version of the same thing, maybe even multiple times over, it’s too late. You made a “product” to compete with their “product,” tastefully arranging your regiment, only to discover that they hadn’t made a product at all - they made a narrative. A statement about how technology should interface with a life.

— Jerry “Tycho Brahe” Holkins from the article that goes along with today’s great Penny Arcade comic about “The Tablet”.